issue where you should be able to seamlessly switch between gamepad and keyboard, therefore my other question is. Is there a way for your mouse to be at the last position of the widget you've highlighted through your gamepad, so when you move your mouse it's at the selected widget you selected. Also, how will you tackle dynamically changing lists of widgets, for example a friends list?

I didn't find the right solution from the Internet.

References: https://forums.unrealengine.com/unre...-panda-studios

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