wow.. very nice! can you describe the software you used? and how you created the grass?
really nice work.
Type: Posts; User: maxFX
wow.. very nice! can you describe the software you used? and how you created the grass?
really nice work.
Really, really nicely done.
Can you describe the software used? and what was some of the post production work?
Can't wait to see more!
cheers.
environment looks good, the one thing is the brick texture really needs work, the patterning is very obvious. and I would also use vertical shift in the vray camera to get your verticals straight.
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The other day.. I was looking at my wall by my computer and saw some blotches of dirt on it, my immediate reaction was 'to add more light cache subdivisions!~!! and reduce the noise threshold! to...
just finished another... i added a displacement map to the trees for a snowy effect and I tweaked their texture and uvw mapping.
here's the final product:
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thank you for the comments and the link to the tutorial, very useful. I agree the bark is terrible. I was having difficulties trying to unwrap their UVW maps to create a more realistic effect. ...
My first winter scene...
Software: 3DS Max 2012, Forrest Pack, Crazy Bump, Vray 2.0, After Effects CS5
Still needs a bit of photoshop work; more to come.
All comments welcome.
Enjoy.
Overall, very nicely done.. is this a proposed project? or existing? The second render is very nicely composed!
just to nit pick on the second image: the closest bench seems to have a bit too...