After some crazy week's, time to have a break! I truly hope this never ends!
max 2011, vray2.0, floorgenerator, multiscatter.
Excellent work, lighting, textures, very good, just to comment on the outside did not convince me at all, maybe some shrubs, would have been better integrated, greetings.
Wonderful Vizcon !
Amazing wood on the floor ! Where did you get those fu...g texture ?
Your lighting is really good too !
Great renderings Patrick! I love the counter chairs, nice eye for lighting as usual!
thanks for your comments.
the main purpose for this image was to make some probs for a upcoming project.
Like the photoframes, magazines.....
@projecta3d: I know, in this case the background was not my greatest cause of concern, next time i should pay more attention to it!
@RolandB: this simple image was lit with just VraySun-Sky, nothing special here!
about the f.......g textures here, the floor was modeled through The Floor Generator and I used MultiTexture Map.
I made a mixter of several Cg textures, and I paid very much attention to the refl en bump map.
@Simonhc: thanks for your comment, the counter chairs came from bertrand benoit.
see you all!!!
Thanks a lot Patrick for sharing this texture.
With MultiTexture we have to get many various boards, so it is the hardest work to collect them and then have a great render.
But you made a bump and and refl map for each ?
I'm very curious about your render settings for this material because each time I use to try, one time there is too much noise, one time the bump isn't ok or the texture shines a lot !
I really hope to do this kind of renders one day !
Wow!! Good Job Vizcon.
I think it would have added some depth of field.
The wood is incredible.